Philadelphia Euchre Club

Learn by playing

Practice a Euchre Hand

Deal a practice hand and play it against three computer players using Philadelphia Euchre Club house rules. You’ll get a tip after every card you play.

Practice hand

You sit at the bottom. Your partner sits across from you. The dealer is always the player on your right, so you lead the first trick. Cards you can’t play are grayed out. Tap one to see why.

Official club reference

Philadelphia Euchre Club Rules

Use this guide as the standard house reference for club games. Some gameplay restrictions below are Philadelphia Euchre Club house rules rather than universal euchre rules.

1. Setup, Shuffling, and Dealing

2. The “Stealing the Deal” Rule

3. Card Hierarchy

Trump cards outrank all non-trump cards.

  1. Right Bower: Jack of the trump suit.
  2. Left Bower: Jack of the same color as trump; it is treated as trump, not its printed suit.
  3. Ace of trump.
  4. King of trump.
  5. Queen of trump.
  6. 10 of trump.
  7. 9 of trump.

Non-trump ranking, highest to lowest: Ace, King, Queen, Jack (unless it is the Left Bower), 10, 9.

Example: If Hearts is trump, Jack of Hearts is the Right Bower and Jack of Diamonds is the Left Bower.

4. Bidding and Selecting Trump

  1. Round 1: Players, starting to the dealer’s left and moving clockwise, order up or pass on the face-up card’s suit. If ordered up, the dealer picks up that card and discards one card face-down.
  2. Round 2: If everyone passes, turn the face-up card face-down. Players may call any suit except the suit that was turned down.
  3. Makers and Defenders: The team that names trump are the Makers; the opposing team are the Defenders.

5. House Gameplay Rules

Euchre cards dealt around a wooden table, with the jack of hearts turned face-up
A euchre hand in progress.

6. Official Scoring and Scorekeeping

The first team to reach 10 points wins.

Win 3Win 5Alone 3Alone 5
Attack1234
Defend2345

Use this club scoring grid for the club’s scorekeeping format.

Open the printable 2.5 × 3.5 inch scorecard · Download the print-ready PDF

Card scorekeeping

Teams may track points on the table with two low cards, such as two 5s or a 4 and a 6.

7. Gameplay Examples

Example A: Following suit and the Left Bower

Trump: Spades. Your hand: Jack of Clubs (Left Bower), Ace of Diamonds, 10 of Clubs, 9 of Hearts. If a player leads the 10 of Clubs, you must follow suit with your 10 of Clubs. The Jack of Clubs is treated as a Spade, so it does not count as a Club.

Example B: Void in the led suit before trump is broken

Trump: Hearts; trump has not been played yet. Your hand: 9 of Hearts, 10 of Clubs, King of Diamonds. If a player leads the Ace of Spades and you have no Spades, you cannot play the 9 of Hearts under this house rule. You must discard the 10 of Clubs or King of Diamonds.

Example C: Leading before trump is broken

Trump: Clubs; trump has not been played yet. Your hand: Jack of Spades (Left Bower), Ace of Hearts, 9 of Diamonds. You won the last trick, so you lead. You cannot lead the Jack of Spades, because it counts as trump. Lead the Ace of Hearts or the 9 of Diamonds.